Pick a game.
Play with friends.

Tech Startup

A free-for-all survival game. One founder, a few friends and almost no money: everyone circles the startup, out for themselves, paying their own rent and food. Negotiate your equity, bluff about your skills, and make the most money before it all falls apart. Set in the bootstrapped tech-news startup behind ashbird.today.

Clues

A quiz-show board for game night. Pick a category and a value, read the clue on the big screen, and race to buzz in from your phone. The host rules on every answer, Daily Doubles let you bet big, and a hidden-wager Final Clue decides it. Every clue in every pack is fact-checked against two independent sources.

Undercover Boss

Fight for the promotion and dodge the pink slip. Someone in the office is the undercover boss, and they're judging your every move.

Party Hat

Pull cards from the magician's hat and play the funniest, weirdest answer. Pick a ready-made card pack or make your own.

Ghostwriters

Write a poem against the clock while the spotlight roams the room. Watch closely and steal what works.

Drink

A drinking-game hub, three ways to play. Confess your worst nights, answer the question or drink, and vote for who's most likely to. An 18+ host toggle unlocks the spicier packs, and a non-alcoholic mode swaps every drink for a forfeit point so anyone can play.

Doodle

Draw it, and everyone else tries to guess. A shared canvas, a color wheel, and points for being quick.

Stalker

A slice-of-life thriller. One of you posts your ordinary day to the neighbourhood feed while someone secretly watches. Everyone else is a neighbour, a crush or the police — figure out who's watching before it's too late.

Road to Rome

All roads lead to Rome. Everyone starts on their own path, telling their own visual-novel story, until the roads cross — then you cooperate, trade or betray whoever you find at the crossroads.

Knock Knock

A maze with no map. Everyone starts lost in a different corner, hearing only knocks and footsteps. Find each other, then solve what you find behind the doors to get out.

Open the Gates

Your city is under siege. Every round, strangers arrive at the gate — let them in and stretch your food and space, or turn them away and lose morale. One of you inside may not want the city to survive.

Infected

Nobody starts infected. Everyone clears the zone together — until one of you quietly isn't human anymore, and gets to choose exactly when to turn on the rest.

Clementine

A girl is in a coma, and the room decides her fate, round by round: fight, let go, or change. Then the doctor tells you the truth about why she's really there, and everything you voted for looks different.

Digital Forever

Upload, stay human, or accept death — pick a side of humanity's last choice and live with it for the rest of the game. Gods of the server, the last Luddites on Earth, or the dead casting the deciding vote.

Starship

A generation ship, a talented-but-flawed crew, and three planets that all have a catch. Keep it running, vote on where you're headed, and watch each other for the moment someone cracks.

Just Another Monday

A bus, a bomb, and a bus driver's kid who has no idea. Everyone knows what's under the seat — nobody can say it out loud, so it comes out as backseat driving.